With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States — but really it was only the beginning of a rapid expansion of railways that would crisscross the entire country.
In Whistle Stop, you make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo, and deliver needed goods to growing towns, creating a network of whistle stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West.
This design is a new twist on pick-up-and-deliver games. As players move their trains west and pick up goods, they can deliver those goods to small towns to gain shares in railroads, or hold on to them for a bigger payout when they reach the west coast. At the same time, they try to optimize their actions (and gain extra ones), lay down new track tiles, block the other players, gather and use valuable whistles for special moves and abilities, and carefully manage their coal resources.
PLAYER COUNT: 2-5
RECOMMENDED AGES: 13+
PLAY TIME: 75 mins
To play Whistle Stop, first set up your railroad company and start building routes across the country. As you move west, pick up cargo along the way. You can choose to deliver the goods to small towns to get shares in other railroads or save them for a bigger reward on the west coast. Try to plan your actions well to get extra moves, lay new track tiles, and block your opponents. Collect and use whistles for special abilities. Also, manage your coal resources carefully. Remember, the goal is to build a network of whistle stops, gain shares in railroads, and complete long hauls to the west coast boom towns. Have fun and enjoy the game with 2 – 5 players, ages 13 and up. The game usually lasts about 75 minutes.
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